AI Insights · Timothy · January 2024
Top 5 City Building Games in South America Q4 2023
Discover the performance of the top 5 city building games on a unified platform in South America during Q4 2023, with insights from Sensor Tower.
In the fourth quarter of 2023, the city building game category on a unified platform saw varying performance trends across South America. Here's a detailed look at the top 5 city building games based on data from Sensor Tower.
Isekai:Slow Life by Mars Era Limited experienced a consistent weekly revenue, peaking at around $24.5K in early October and stabilizing to approximately $16.2K by the end of December. Weekly downloads saw a significant drop from 82.6K in late September to around 23.6K towards the end of the quarter. However, weekly active users showed a positive trend, increasing from 50.2K in late September to about 70.6K by Christmas week.
SimCity BuildIt from Electronic Arts showcased a notable increase in weekly revenue, reaching a peak of approximately $24K in mid-December. Weekly downloads also fluctuated, peaking twice—first at 39.4K in mid-October and then at 49.9K in late November. The game maintained a strong user base with weekly active users hitting a high of 305.9K in late November before slightly declining to 270.3K by the end of December.
The Simpsons™: Tapped Out, another title from Electronic Arts, saw an impressive spike in revenue to $23.7K in mid-November, though it tapered off to about $3.7K by the end of December. Weekly downloads peaked at 38.6K in late November, reflecting a significant surge. The game maintained a stable active user base, peaking at 208.1K in late November before leveling out to 187.6K by the end of the quarter.
Puzzles & Chaos: Frozen Castle by BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED saw a gradual increase in revenue, reaching approximately $6K in mid-December. Weekly downloads remained relatively steady, peaking at about 24.1K in mid-November. The game also showed a positive trend in active users, growing from 30.7K in late September to about 69.6K by the end of December.
Land of Empires: Immortal by Nuverse had a more modest performance. Weekly revenue saw modest peaks, reaching around $3.5K in late November. However, weekly downloads were minimal, with only a few peaks, the highest being 122 downloads in late September. Active users showed a slight decline over the quarter, dropping from 494 in late September to 203 by the end of December.
These insights are powered by Sensor Tower. For more detailed analytics and data, visit Sensor Tower's website.